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Advanced [show]


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy violet pantaloons and a yellow scarf. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Miles was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Immigrant. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Miles Gladstone, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. He keeps his silver hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also has developed a complete distrust of the Spy profession.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Cook and found it very stressful. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Enemies, Job. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Geoffrey Clifford, Male Human Fighter 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 400 gp. Banded agate (8 gp).


Social Check DCs


Anthony Marlowe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is red and curly. His brown eyes peer out from beneath his top red hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: Shy. Bonds: Military, Enemies, Debt. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Marlowe, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Obsidian (12 gp).


Social Check DCs


Ernest Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear blue tank tops with black pants. His hair is auburn, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Ernest Remington, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He has a black handlebar mustache and slicked back black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gerard was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Butcher for hire.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Insane. Bonds: Poor, Criminal record, Job. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Gerard Marston, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 9 (-1)18 (+4)
Skills History +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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