Clerebold Home, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a broad hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Bellfounder, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Poor. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. 1 Masterwork Common Melee.
Balimaar Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a simple grey robe with brown stripes complete with hood. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blonde hair is cut short. His eyes are blue and catlike.
Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Balimaar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Insane, Addict. Bonds: Family, Job. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 60 pp.
Roger Compton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His brown hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the south, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: A rival would like him out of the picture; and wants to work out more often
Ideals: Athletic. Bonds: Adventurer, Immigrant, Rich, Criminal record. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30000 cp. Aquamarine (200 gp). Golden yellow topaz (200 gp).
Bertram Camden, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy brown beard and wild brown hair. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west, but his parents moved at a very young age to the east. A freak accident while working with his Soapmaker mother left him crippled. He left for the west, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Flaws: Disease. Bonds: Religious, Immigrant, Enemies. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Light wooden shield.
Bernard Harper, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, tan shirt, and white tie. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is blonde, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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