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Advanced [show]


Gerald Blythe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Gerald Blythe, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Alton, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he is wearing a long, white cloak. His white hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He has a rivalry with the Church that dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Shy. Bonds: Family, Immigrant, Adventurer, Religious. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Tim Alton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp. Amber (70 gp). Bloodstone (30 gp). Star rose quartz (30 gp).


Social Check DCs


Drogo York, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His red hair has been sun bleached extensively. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Optimist. Bonds: Attractive, Nature, Criminal record. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Drogo York, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)17 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Red spinel (150 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Bentley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair down. His gray eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Bentley, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 7 (-2)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Badger, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears a brown coat over a yellow low-cut shirt, and a broad hat upon his head. With bright chestnut hair and a scraggly beard. His eyes are blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 7 years old his parents immigrated from the east. Rolf was born on a far eastern island where he grew up under the tutelage of his mother, an expert Sage. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Badger, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Alexandrite (900 gp). Jet (140 gp).


Social Check DCs

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