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NPC Generator

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Advanced [show]


Gerald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is portly but not overly obese. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Insomniac, Racist. Bonds: Military, Nature. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Gerald Cholmondeley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Eye agate (8 gp). Golden yellow topaz (900 gp). Freshwater pearl (8 gp). Blue quartz (8 gp).


Social Check DCs


Ralf Chester, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and usually wears his black robe and has his flail always slung over his shoulder. His skin is also unnaturally pale. His hair is brown and very short. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He has all his life been fascinated with painting.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He is greedy; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Ralf Chester, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30 pp. Red spinel (80 gp). Banded agate (9 gp). Malachite (9 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a simple blue robe with brown stripes complete with hood. His red hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Justice. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Everard Addington, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Haley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy green pantaloons and a tan scarf. His white hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his wide-brimmed green hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with music.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Optimist, Artistic. Bonds: Military, Job, Family. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Haley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)8 (-1) 7 (-2)15 (+2)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Coral (120 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Thomas Rutland, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man dresses well, typically a more casual-formal manner. His auburn hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He would like to get married and retire; and he wants revenge against brigands

Bonds: Attractive, Enemies, Has a crush, Immigrant. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Thomas Rutland, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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