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NPC Generator

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Advanced [show]


Robert Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his grey robe and has his falchion always slung over his shoulder. His red hair is long and unkept. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Robert hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Robert Quinton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Shipley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears dark leathers with embroidery. He has styled his brown hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he would like to get married and retire

Ideals: Athletic. Bonds: Guardian, Has a crush, Adventurer, Rich. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Don Shipley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his bow. He keeps his long auburn hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of giants once and for all.

History: Gifted from a young age, Trym studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Trym Mitchell, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills History +3, Stealth +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Wymar Wharton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky black painted plate armor. He has no hair. His hazel unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Priest.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Wymar Wharton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 18 (+4)10 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. His blonde hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He feeds upon the attention of others.

History: John was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane. Bonds: Adventurer, In love, Guardian, Attractive. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

John Hartford, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs

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