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NPC Generator

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Advanced [show]


Miles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Miles Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright black suits and hats. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Peter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: Marry his sister to traveling adventurers.

Bonds: Guardian, Family, Rich, Criminal record. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Gresham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Rose (30 gp).


Social Check DCs


Gomory Brixton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He very much looks the part of a Jeweler. His brown hair is slicked back into a classic pompadour. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a necromancer, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Gomory has worked very hard to control his curse. He became a Jeweler soon after.

Motivation: He is unsatisfied with his job; and an old rival family wants him found

Flaws: Disease. Bonds: Job, Family, Attractive, Mentor. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Brixton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a black suit, pastel shirt, and violet tie. He keeps his long red hair kept up in a rat tail. His green eyes peer out from beneath his feathered black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to loving parents in a slum to the north. A gifted student he started as a Detective, but he got bored and became a Fortune-teller. He has recently gotten a pet goose that steals things from people.

Motivation: He feels the way he acts is they only way to get by in the world; and a deep hatred of orcs

Ideals: Impeccable. Bonds: Job, Enemies, Poor, Criminal record. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Raymond Barclay, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His golden hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: Calm and collected, he is a well trained Spice Merchant. He receives visions of the future at random moments

History: He was born in a small plains village. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To reunite with his old friends; and to be a sellsword again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Kyle Kelsey, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Black pearl (500 gp).


Social Check DCs

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