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NPC Generator

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Advanced [show]


Balimaar Harlow, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses like a well dressed Guard does. His golden hair and beard is wavy and long. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Balimaar was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg

Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Harlow, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple brown line shooting up and back down. He is bristling with hidden weapons, mostly daggers and bows. His chestnut hair is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable.

Ideals: Joker. Flaws: Addict, Mundane. Bonds: Criminal record. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Adelard Addington, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Godfrey Thornton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His brown hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Scribe profession.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Masseuse. He became a Masseuse soon after.

Motivation: Sabotage a competitor; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Godfrey Thornton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)8 (-1) 18 (+4)11 (+0)
Skills Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Trey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his axe. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He's in love; and to settle down with his crush

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Has a crush. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Trey Winterbourne, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a large grey jacket. He wears a top hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He became a Miner soon after.

Motivation: Wants to open a new tavern; and many gnolls want him driven away

Ideals: Athletic. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Lance Gentry, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 4 (-3)12 (+1)
Skills Deception +3, Medicine -1
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Sapphire pendant on gold chain (600 gp).


Social Check DCs

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