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NPC Generator

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Advanced [show]


Arnold Gresham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His red hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Depressed, Hedonist, Fearful. Bonds: Poor, Family. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Arnold Gresham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)13 (+1) 6 (-2)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and red. His fierce hazel eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Rich, Immigrant, Family, Adventurer. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Anselm Beckwith, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Skelton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is singed and shortened. His eyes are blue and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Charles Skelton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Hugh Darby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy green pantaloons and a red scarf. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Military, Immigrant. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Hugh Darby, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Patrick England, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue coat over a green low-cut shirt, and a Stetson hat upon his head. His red hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Flaws: Secretive, Impulsive. Bonds: Attractive, Mentor. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Patrick England, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)14 (+2) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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