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Advanced [show]


Jocelyn Yardley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears bulky blue painted plate armor. His brown hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Yardley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rolf Addington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His auburn hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rolf was raised in a hard working conservative environment. In his 15th year, his parents were killed by a illithids raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Crown-heir like his mother before him.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Extrovert. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Addington, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)6 (-2) 16 (+3)13 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Bertram Easton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and white handkerchief worn on his right side. He carries a battered monstrous two handed axe and tarnished whip as well. His auburn hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves music and to teach people music more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and to pay off his debts

Ideals: Fighting, Artistic. Flaws: Fearful, Insane. Bonds: Adventurer, Debt. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Bertram Easton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black costume with the symbols of death on his torso. His silver hair is heavily combed to the left. His eyes are hazel.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly. Bonds: Poor, Religious, Criminal record, Immigrant. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Frederick Graeme, Male Human Fighter 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Alex Vance, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He keeps his red hair in a flapper bob. His brown unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Alex studied abroad. A freak accident while working with his Painter mother left him crippled. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Vance, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 30 pp.


Social Check DCs

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