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NPC Generator

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Advanced [show]


Rolf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He keeps his chestnut hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: Rolf was born the youngest of three triplets. Cursed with vampirism at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Guardian, Adventurer, Family, Criminal record. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Rolf Cholmondeley, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Guy Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a blue scarf, and carries flails. His red hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Guy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Courier

Voice: German accent

Attributes [hide]

Guy Tindall, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)17 (+3) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. Fiery yellow corundum (1200 gp). Chrysoberyl (70 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Norman Clifton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his red robe and has his monstrous two handed axe always slung over his shoulder, and is pretty ugly. His feathered hat is riddled with cuts and holes. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Norman Clifton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Moss agate (10 gp). Rock crystal (40 gp).


Social Check DCs


Richard Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a top hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Copeland, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 9 (-1)9 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Jasper (30 gp). Iolite (30 gp). Bloodstone (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Solomon Pickering, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is well dressed, but even with his fine clothing he looks run-down. His hair is blonde and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Bonds: Attractive, Family, Religious, Mentor. Occupation: Farmer

Voice: French accent

Attributes [hide]

Solomon Pickering, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs

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