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NPC Generator

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Everard Burton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a blue costume with the symbols of his god on his torso. He is tall, broad shouldered and powerfully built. He wears a broad hat to cover his moderate length white hair. He has hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer, Has a crush. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Everard Burton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)15 (+2) 8 (-1)9 (-1)
Skills Athletics -1, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Richard Allerton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His golden hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and his religion dominates his actions

Flaws: Ugly, Shy, Fearful. Bonds: Religious. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Richard Allerton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)6 (-2) 11 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hubert Quinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a yellow shirt with thin black vertical stripes and white pants. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His thin eyebrows rest above his beady blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: Gifted from a young age, Hubert studied abroad. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Quinton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)17 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Average lock. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple violet robe with black stripes complete with hood. He has styled his white hair well, parting it to the left. This gray eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Sellsword, who enjoyed hunting, Gerald was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Nature. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Gerald Ansley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His hair, while still mostly golden, has prominent grey streaks. His eyes are a pleasant blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has achieved small success as a Merchant.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Immigrant, Job. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Mori, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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