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Advanced [show]


Patrick Sherwood, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has since lost track of the people in his past.

Motivation: To pay off his debts; and regain custody of his daughter

Flaws: Selfish, Impulsive. Bonds: Attractive, Family, Criminal record, Debt. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Patrick Sherwood, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Raymond Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He has dyed his greying golden hair a little too much giving a sharp golden color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raymond hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Raymond Kitchur, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield.


Social Check DCs


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a green hat with a brown feather.

Personality: He loves telling others what to do and how they should feel about things. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Slave, Criminal record. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Trey Alby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)7 (-2) 13 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Wesley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With bright brown hair and a scraggly beard. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: To be a Merchant again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Wesley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Aquamarine (600 gp). Iolite (30 gp). Black pearl (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, and carries halberds. His moppish brown hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.

Personality: This man loves writing and to teach people writing more than just about anything. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Rich, Religious. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Kimberly, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1200 sp.


Social Check DCs

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