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NPC Generator

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Advanced [show]


Dustin Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has shaved his head bald. He has gleaming, smiling green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He struck the Fletcher job and began his own company from there.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted, Fighting. Bonds: Religious, Job. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Dustin Fawcett, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4 Smokesticks.


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a violet coat over a white low-cut shirt, and a top hat upon his head. His skin is also unnaturally pale. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Staurheim, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Drogo Rodney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his red hair well, parting it to the left. His eyes are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Adventurer, Military, Poor, Slave. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Drogo Rodney, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Hematite (14 gp). Black pearl (200 gp). 1 Simple lock. 1 Bullseye lantern. 1 Spyglass. 1 Climber’s kit.


Social Check DCs


Randal Stanford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His blonde hair is cut jaggedly and amateurishly. He has violet eyes and a black hat with a blue feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: He was born in the south. He dropped out of school before completing his studies. He was granted arcane powers by his dying brother.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Gifted, Logical. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Randal Stanford, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Persistence, Logical. Bonds: Attractive, Adventurer, Family. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Eastaughffe, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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