Anthony Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Fortune-teller does. He has no hair. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Knight, his mother struggled to pay the bills. His childhood dream was to be a Knight, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Philantrophist, Opinionated. Flaws: Ugly. Bonds: Job, Poor. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp.
Dean Westcott, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is still thick. His skin is flawless and his violet eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Dean studied abroad. Dean was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Painter. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp.
Randal Hayes, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has worked as a Cook like his mother before him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, Job, Family. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10000 cp. 1 Masterwork Common Melee.
Nicholas Remington, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is generally well dressed albeit a few years behind the times. His auburn hair has been sun bleached extensively. He has gray eyes.
Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Nicholas was born with his mother's beautiful face. Cursed with vampirism at a very young age, Nicholas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Logical. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Conrad Kimberley, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His eyes are a pleasant blue.
Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Conrad took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Bonds: Has a crush, Military, Nature. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!