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NPC Generator

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Advanced [show]


Jocelyn Byron, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown trousers with violet and grey striped suspenders. He wears various colorful collared shirts. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and green eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: Jocelyn was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and someone believes him a fraud

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Jocelyn Byron, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp. Alexandrite (800 gp).


Social Check DCs


Gerald Lester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, tan cloak. His chestnut hair is kept up in a ponytail inside a small hat. His eyes are blue and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Gerald Lester, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 7 (-2)10 (+0)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears brown leather gloves, a brown jacket, and tight pants. He has a hunchback. He has wavy auburn hair. His brown eyes peer out from beneath his Stetson brown hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Kyle Blakeley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has red hair. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Chad was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and to be a dilettante again

Ideals: Joker, Extrovert, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Chad Enfield, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)17 (+3) 14 (+2)8 (-1)
Skills Acrobatics +0
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Conrad Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear yellow clothing when he does not wear armor. With bright white hair and a scraggly beard. He has several tiny amethyst earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Athletic, Justice. Bonds: Rich, Criminal record, Immigrant. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Beitz, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Amethyst (120 gp).


Social Check DCs

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