Everard Clinton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.
History: Born to a Masseuse, his mother struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Everard's homeland. Everard decided to take the middle way and become a bodyguard. He then took over the family business and is one of the better Beggar for hire.
Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Religious. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3200 sp. Hematite (6 gp). Bloodstone (80 gp). Golden yellow topaz (800 gp).
Trey Moreno, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large black mantle and cape that has been intricately interwoven into his grey robe. His hair is cut close to his head. His eyes are amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.
Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Family, Mentor, Rich, Enemies. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 5 (-3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 17000 cp.
Dean Hayley, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.
Motivation: He uses money and sex appeal to get what he needs; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Chrysoprase (50 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Red spinel (100 gp). 1 Banded mail. 1 Buckler. 1 Half-Plate.
Anthony Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. His red hair has been sun bleached extensively. He has several tiny jet earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and money/treasure
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Henry Webley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet coat over a black low-cut shirt, and a feathered hat upon his head. He has wavy silver hair. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He loathes his own lifestyle.
Ideals: Athletic. Flaws: Ugly, Disease, Depressed. Bonds: Military. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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