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NPC Generator

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Advanced [show]


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His blonde hair is braided into rings. His eyes are likewise green. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Sellsword business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Bonds: Attractive, Rich, Job, Adventurer. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Watson, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his silver hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: He was born at the edge of vast desert. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Family. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Raymond Brandon, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 9 (-1)17 (+3)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with top hat. His golden hair, when down, is lengthy. His gray eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east, but his parents moved at a very young age to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his daughter; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, In love, Family. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Pinkerton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Aldous Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His red hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep.

Ideals: Fighting, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Aldous Dudley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Robert Badger, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His moppish chestnut hair is in a traditional bowl cut. His violet eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Beggar, but he was a colossal failure. He has worked as a Bather like his mother before him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Robert Badger, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Jade (40 gp). Chalcedony (30 gp).


Social Check DCs

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