Gilbert Mori, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He has a long white beard with little hanging trinkets. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast plains. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gilbert's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Trey Lancaster, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing colorful clothing, dressed as a Barkeep. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are green.
Personality: Eccentric and domineering, Trey will drive conversation. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge
Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Adventurer, Enemies. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 200 gp. 1 Half-Plate.
Theodoric Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a greataxe on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy. His green eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Thomas Sutton, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Athletic. Flaws: Impulsive. Bonds: Enemies, Poor, Mentor. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Gilbert Tickle, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Tailor does. He is muscular with a powerful set of arms. His red hair and beard is wavy and long. His half smiles and brown eyes are beguiling and draw you in.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Ruler, but he was a colossal failure. He then took over the family business and is one of the better Tailor for hire.
Motivation: Many brigands want him driven away; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Gold dragon comb with red garnet eye (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
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