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NPC Generator

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Advanced [show]


Balimaar Sutton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with wide-brimmed hat. His wide-brimmed hat is riddled with cuts and holes. This hazel eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the west to a Assassin, Balimaar learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Criminal record, Job. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Balimaar Sutton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)8 (-1) 9 (-1)15 (+2)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2900 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


John Shelby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair is red and curly. His eyes are amber and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across

History: He was born in a small mountains village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Criminal record, Nature. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

John Shelby, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Alex Bentley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a black vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His auburn hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the large cave and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Alex Bentley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Diggory Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his blue robe and has his quarterstaff always slung over his shoulder. He has wavy brown hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: Diggory was raised in a hard working conservative environment. A freak accident while working with his Healer father left him crippled. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Disease. Bonds: Adventurer, Job, Family. Occupation: Miller

Voice: French accent

Attributes [hide]

Diggory Middleton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Charles Brownrigg, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 2500 sp.


Social Check DCs

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