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NPC Generator

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Advanced [show]


Miles Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His hair is blonde and curly. His green eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Miles Thorpe, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Freshwater pearl (8 gp). Smoky quartz (40 gp). 1 Half-Plate.


Social Check DCs


Thomas Sydney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are violet and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, In love. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Sydney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Athletics +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 90 pp. Zircon (70 gp). 1 Thunderstones.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a custom-built plate barding that's adorned with green lining and desert motifs. He sports a long auburn beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. His divine abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Opinionated, Fighting, Gifted. Flaws: Ugly, Sensitive. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Odo Mitchell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Hallewell, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His auburn hair is styled in orderly dreadlocks. His amber eyes peer out from beneath his top violet hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: He got into the Ploughman business at a young age. He worked as a nervous Ploughman and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Percival Hallewell, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white small hat and white clothes. He has wavy auburn hair. His gray eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Mason, his father struggled to pay the bills. In his 17th year, his parents were killed by a illithids raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Ideals: Opinionated, Philantrophist. Bonds: Poor, Enemies, Family. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Norman Oakley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2100 sp.


Social Check DCs

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