Thomas Garrick, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Mentor. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Fire opal pendant on a fine gold chain (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Thomas Clayton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a tight fitting white shirt and pants. His moppish chestnut hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Herbalist, but he got bored and became a Crown-heir. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Entrepeneur, Logical. Bonds: Job, Religious. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Alexandre Hamilton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day
Ideals: Persistence, Entrepeneur, Optimist. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Roger Clinton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His hair is always cut to a buzz. His ears are large.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Roger was raised in a hard working conservative environment. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Fearful. Bonds: Enemies, Adventurer, Job. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Percival Kitchur, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. His black hair is lengthy. His half smiles and violet eyes are beguiling and draw you in.
Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Impeccable, Optimist. Bonds: Rich, Immigrant, Attractive, In love. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Fire opal pendant on a fine gold chain (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
