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NPC Generator

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Advanced [show]


Lewis Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy brown pantaloons and a blue scarf. He has wavy golden hair. His eyes are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. In the meantime he has taken over work as a Gardener and occasionally as a mercenary.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Joker, Optimist. Bonds: Adventurer, Religious, Job. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Lewis Ainsworth, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 11 (+0)8 (-1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Alexandre England, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Alexandre England, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 1600 sp. Aquamarine (700 gp). Amber (90 gp). Eye agate (15 gp). 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Theobald Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Crown-heir uniform. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Fisher, but he got bored and became a Crown-heir. He has worked as a Crown-heir like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Athletic, Entrepeneur. Flaws: Racist. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Theobald Willoughby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)16 (+3) 9 (-1)7 (-2)
Skills Deception +0, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. 1 Thunderstones.


Social Check DCs


Jocelyn Bentley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is slicked back into a classic pompadour. His eyes are blue and catlike.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Bentley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Alchemist’s fire. 2 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a worn and beaten armor, and his gloved hand is found clutching a greatsword. He has moderate length silver hair. He has brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Criminal record, Rich, Enemies. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Trym Van Es, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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