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NPC Generator

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Advanced [show]


Tim Nash, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He is portly but not overly obese. He has no hair. He has gleaming, smiling amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Tim hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. He became a Guard soon after.

Motivation: A deep hatred of goblins.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Nash, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Hematite (10 gp). Jet (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean violet cloak covering his clean studded leather. He keeps his silver hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Stylist, Arnold learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Arnold Addington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Red spinel (160 gp). Carnelian (70 gp). Tourmaline (160 gp).


Social Check DCs


Alexandre Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered grey stockings, and he perpetually has his pickaxe ready. His brown hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Alexandre Trowbridge, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Peter Davenport, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His auburn hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Military, Nature. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Davenport, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting yellow shirt and pants. His hair is chestnut and curly. He wears an eyepatch.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Sage, his father struggled to pay the bills. In his 18th year, his parents were killed by a dire rats raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic, Extrovert. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Hugh Crawford, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Athletics -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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