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NPC Generator

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Advanced [show]


Bernard Bradford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his club. His white hair is unkempt and raggedy. His eyes are a pleasant brown.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Bernard Bradford, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a whip on his belt. His hair is short and golden. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Cotton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Kinsley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His hair is short and golden. This hazel eyed northerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: Born in the north to a Locksmith, Thomas learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Locksmith.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Thomas Kinsley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)6 (-2) 17 (+3)15 (+2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Simon Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his blonde hair. His violet unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Simon was born with his father's beautiful face. A freak accident while working with his Soapmaker father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Simon Mori, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Trey Marlee, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. Trey was born on a far western desert where he grew up under the tutelage of his father, an expert Sailor. By chance he met his sister recently and the two have been together since.

Motivation: He uses money and sex appeal to get what he needs.

Bonds: Attractive, Rich, Family, Immigrant. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Trey Marlee, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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