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Advanced [show]


Roger Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is heavily combed to the left. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable

Ideals: Justice. Bonds: Job, Criminal record, Rich, Adventurer. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Roger Kitchur, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)7 (-2) 12 (+1)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Alex Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large pastel jacket. His chestnut hair is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Bowyer. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Alex Atterton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a green low-cut shirt, and a Stetson hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and curly. His fierce amber eyes like to dwell on things.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: Gifted from a young age, Ernest studied abroad. Brilliant and gifted he never wanted to apply himself. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism, Gifted. Bonds: Attractive. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Ernest Westcott, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 2 Smokesticks.


Social Check DCs


Heward Kendal, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a small bristly mustache and wavy red hair. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: A rival would like him out of the picture.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Heward Kendal, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Roland Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His red hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Roland does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Roland was born with his father's beautiful face. His father was a soldier and died while he was still young. Roland was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by drow. Roland was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Roland Quinton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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