Robert Perry, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates drow. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.
History: He got into the Miner business at a young age. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Robert began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and someone believes him a fraud
Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Enemies, Job. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp.
Gilbert Colby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of death around his neck, and a kukri on his belt. He is an epitome of beauty. He sports a long auburn beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Healer profession.
History: Gilbert was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Auran, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Gilbert Cromwell, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish chestnut hair is in a traditional bowl cut. His eyes are gray.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and he's looking for his big break
Ideals: Entrepeneur. Bonds: Attractive, Poor, Immigrant. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Half-Plate.
Hunter Wheatley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears rags and sports a simple walking cane. His hair is cut close to his head. His thin eyebrows rest above his beady brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.
History: The child of a Miller, who enjoyed hunting, Hunter was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Nature, Adventurer. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 2 Antitoxin.
Jocelyn Beckwith, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy tan pantaloons and a yellow scarf. His chestnut hair is smooth and relatively long. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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