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NPC Generator

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Advanced [show]


Jocelyn Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, pastel cloak. He wears a colorful flower in his brown hair. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Farmer; and wants his loneliness to end

Ideals: Professionalism. Flaws: Greedy. Bonds: Attractive, Rich, Immigrant, Has a crush. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Jocelyn Van Es, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +0
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a very good compulsive liar and kleptomaniac.

History: Tim was born the youngest of three triplets. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Passionate. Bonds: Attractive, Criminal record, Family, Military. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Tim Mitchell, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 18 (+4)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1000 sp. Blue quartz (10 gp). Hematite (10 gp).


Social Check DCs


John Washington, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a moderate pudge and is not very fit. He has a brown handlebar mustache and slicked back brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: John was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He struck the Blacksmith job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

John Washington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with tan slacks. He is physically well-built. His golden hair is singed and shortened. He has hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: The child of western immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Lindsay, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Azurite (14 gp).


Social Check DCs


Gerald Harrington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Beggar. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the east. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He wants to get laid; and he has a crush on the local animal trainer

Ideals: Impeccable, Persistence. Bonds: Immigrant, Job, Poor, Has a crush. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Harrington, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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