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NPC Generator

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Advanced [show]


Adelard Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly red, has prominent grey streaks. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Adelard Hailey, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Rolf Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To get a good night's sleep; and expand his business

Flaws: Insomniac. Bonds: Job, Adventurer, Military, Family. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Rolf Norton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)14 (+2) 12 (+1)4 (-3)
Skills Persuasion -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Heward Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a red low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. His hair is golden and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: He is a Doppelganger in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Heward Kimberly, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Aldous Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. With bright blonde hair and a scraggly beard. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Aldous Bradford, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Eastoft, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with black pants. His long chestnut hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Blacksmith, Everard learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Blacksmith.

Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Family. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Everard Eastoft, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. White pearl (70 gp). Red spinel (70 gp).


Social Check DCs

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