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Advanced [show]


Trym Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a red and green robe with the hood down. His brown hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: He is a Doppelganger in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Secretive, Fearful. Bonds: Adventurer, Attractive. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Trym Mori, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. Coral (130 gp). 1 Tanglefoot bags. 1 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs


Trym Langston, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Trym Langston, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)6 (-2) 7 (-2)14 (+2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Gomory Hale, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean black cloak covering his clean studded leather. His red hair is greasy and uncared for. His thin eyebrows rest above his beady green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants to get laid.

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Immigrant, Enemies. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Gomory Hale, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)7 (-2) 11 (+0)7 (-2)
Skills Athletics +4, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Chad Hadlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light grey in addition to tight pants. His long chestnut hair reaches down to his waist. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Chad was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He now owns his own business.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Optimist. Flaws: Insomniac, PTSD. Bonds: Job, Has a crush. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Chad Hadlee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Anselm Tindall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His white hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Map Maker business at a young age. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and expand his business

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Anselm Tindall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 9 (-1)8 (-1)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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