Hubert Tatum, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown tunic with red highlights, and long black pants that bunch up around his shoes. His red hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hubert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Revenge; and expand his business
Ideals: Opinionated, Gifted. Bonds: Enemies, Job. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ralf Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Gardener. His brown hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Gardener for hire.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Attractive, Slave. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp.
Arnold Cason, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple red robe with grey stripes complete with hood. He has a long black beard with little hanging trinkets. His eyes are amber and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying sister.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 45000 sp. Black pearl (200 gp). Peridot (20 gp). Blue quartz (15 gp). 1 Banded mail. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Theobald Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown broad hat and brown clothes. He is muscular with a powerful set of arms. His silver hair is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a forest tribe. While studying, he fell in love. They married and had a son. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants his loneliness to end; and wants a kiss
Flaws: Ugly, Terse, Secretive. Bonds: Nature, In love, Has a crush. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Coral (90 gp). Black pearl (1000 gp). Jet (90 gp). Blue star sapphire (1200 gp).
Trym Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a dire rats raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Star rose quartz (50 gp). Jet (130 gp).
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