Drogo Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.
History: He got into the Gardener business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 17000 sp.
Chad Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. He is bald on top and has large blonde tufts of hair around his ears. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the north to a Layabout, Chad learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Layabout like his mother before him.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Bloodstone (40 gp). Golden yellow topaz (900 gp). Malachite (7 gp).
Drogo Davenport, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy white pantaloons and a green scarf. His long black hair reaches down to his waist. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Depressed, Antagonistic. Bonds: Poor. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
Possessions: 400 gp. 4 Thunderstones. 1 Everburning torch. 1 Tanglefoot bags.
Gerald Willoughby, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His black hair is still thick. His eyes, though not visible through his cowl, are blue.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gerald was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of specialists.
Motivation: Money/treasure; and wants to open a new tavern
Flaws: Ugly, Shy, Secretive. Bonds: Rich, Adventurer, Job. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Dustin Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has done his best to style his brown hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Artistic, Impeccable. Flaws: Insomniac. Bonds: Adventurer, Poor. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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