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NPC Generator

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Advanced [show]


Randal Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. His golden hair is drawn into a tight pony tail with a clover scrunchie. His fierce gray eyes like to dwell on things.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Randal was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He has worked as a Bellfounder like his father before him.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Ideals: Artistic, Impeccable. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Warwick, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 16 (+3)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 13
Languages Common, Infernal, Terran, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brown-green garnet (60 gp).


Social Check DCs


Wymar Nash, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.

History: Wymar was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and further expansion of business

Flaws: Selfish, PTSD. Bonds: Rich, Attractive, Job. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Nash, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Raymond Alby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and white handkerchief worn on his left side. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: When he was but 5 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Impulsive, Shy. Bonds: Attractive, Immigrant, Job, Family. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Raymond Alby, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 18 (+4)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 14
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Emerald (700 gp).


Social Check DCs


Hubert Rodney, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Armorer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is smooth and relatively long. He has violet eyes and a brown hat with a tan feather.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family, Mentor. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Hubert Rodney, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Amethyst (160 gp). Hematite (8 gp). Blue sapphire (600 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Gilbert Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries with him a set of whips on his belt, each one with a opal on the hilt. His hair is red and very short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Gilbert Hastings, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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