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NPC Generator

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Advanced [show]


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His red hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Military, Mentor, Slave. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Shane Staurheim, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (700 gp). 3 Tanglefoot bags. 1 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Alexandre Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and white robe with the hood down. He is muscular with a powerful set of arms. He has styled his chestnut hair well, parting it to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Justice, Optimist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Astley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Berkeley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail and is in decent physical shape. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Mundane. Bonds: Military, Job, Family. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Diggory Berkeley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)7 (-2) 16 (+3)5 (-3)
Skills History +0, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. 2 Tanglefoot bags. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Trey Law, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He wears a feathered hat to cover his moderate length blonde hair. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker, Logical. Flaws: Impulsive. Bonds: Rich. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Trey Law, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Theodoric Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He has a small bristly mustache and wavy chestnut hair. He has blue eyes.

Personality: He has always had a great fascination with Human culture. He is harsh and unforgiving.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Artistic. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Theodoric Willoughby, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 9 (-1)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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