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NPC Generator

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Advanced [show]


Gomory Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple black line shooting up and back down. With bright silver hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Artistic. Flaws: Racist. Bonds: Enemies, Military. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Gomory Watson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Patrick Everly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears green leather gloves, a green jacket, and tight pants, and is pretty ugly. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Flaws: Ugly, Shy, Greedy. Bonds: Rich, Job. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Patrick Everly, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat. He is muscular with a powerful set of arms. He has wavy brown hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a mayor and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Arnold Southey, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)11 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 6000 sp. Star rose quartz (40 gp). Zircon (40 gp). Black pearl (600 gp). Chrysoprase (40 gp).


Social Check DCs


Bernard Law, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Bernard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Attractive, Job, Family, Immigrant. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Bernard Law, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 17 (+3)6 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to loving parents in a slum to the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Ernest Clapham, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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