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NPC Generator

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Advanced [show]


Alex Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting white shirt and pants. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He dislikes all the random violence that takes place in the south. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Pacifist. Flaws: Impulsive, Ugly. Bonds: Job, Debt. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Alex Davenport, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 6 (-2)9 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Zircon (80 gp). Golden pearl (60 gp). 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man has a large white mantle and cape that has been intricately interwoven into his tan robe. He is muscular with a powerful set of arms. His top hat is riddled with cuts and holes. He has hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Gardener business at a young age. A gifted student he started as a Spice Merchant, but he got bored and became a Gardener. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and he is content

Ideals: Impeccable. Flaws: Ugly, Racist, Mundane. Bonds: Job. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Raymond Marleigh, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He wears his auburn hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the east. He has had some formal poetry training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: To unite with his sister; and wants to work out more often

Ideals: Philantrophist, Artistic, Athletic. Bonds: Family, Poor. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Gerald Sharps, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Moonstone (80 gp). Coral (110 gp). Golden yellow topaz (800 gp).


Social Check DCs


Nicholas Yorke, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, white cloak. He is an epitome of beauty. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the north, but his parents moved at a very young age to the south. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Revenge.

Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant, Rich. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Nicholas Yorke, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Roger Clinton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His hair is short and blonde. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Enemies, Nature. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Roger Clinton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. Eye agate (12 gp). Red garnet (120 gp). Peridot (30 gp). 1 Holy water. 3 Acid flasks.


Social Check DCs

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