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Advanced [show]


Gunter Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright blonde hair and a scraggly beard. His blue eyes peer out from beneath his small black hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a forest tribe. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he would like to get married and retire

Ideals: Optimist, Artistic, Gifted. Bonds: Poor, Nature. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Gunter Harlow, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver comb with moonstones (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Joker, Impeccable. Bonds: Attractive, Rich, Adventurer. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Reynard Perry, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Arnold Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His white hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Arnold was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Merchant for hire.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Depressed. Bonds: Family, Job, Enemies. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Benson, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 9 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Thomas was born the youngest of three triplets. After coming to the age of reason, Thomas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Thomas Cooper, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Wymar Stapleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his brown robe and has his flail always slung over his shoulder and is in decent physical shape. With a patchy auburn beard and wild auburn hair. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of gnolls once and for all.

History: He comes from a rich southern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Flaws: Ugly, Depressed. Bonds: Enemies, Rich, Debt. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Stapleton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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