Kody Enfield, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large black tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Slave, Adventurer. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Masterwork Common Melee.
Gerald Abram, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is typically in his Carter uniform. His hair is short and white. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Carter.
Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Job, Slave. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
Gerald Hastings, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man very much looks the part of a Server. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his old friends; and further expansion of business
Flaws: Addict. Bonds: Job, Guardian, Religious, Adventurer. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Gilbert Marlowe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy brown suit. His hair is golden, silky, and of moderate length. His green eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army
Ideals: Justice, Joker, Fighting. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2000 cp. 2 Acid flasks. 3 Antitoxin.
Geoffrey Whitby, Male Human [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his long silver hair kept up in a rat tail. His gray eyes peer out from beneath his deerstalker violet hat.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: Geoffrey was born in the north. At a young age he loved to build and create. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has decided he is irredeemable; and to protect his home
Ideals: Fighting, Persistence, Logical. Flaws: Shy, Lazy. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp. Amethyst (120 gp). Sardonyx (20 gp). Obsidian (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!