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Advanced [show]


Patrick Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. With bright white hair and a scraggly beard. He has gleaming, smiling brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To prove his worth to the world; and further expansion of business

Flaws: Impulsive. Bonds: Job, Religious, Immigrant, Enemies. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Patrick Thackeray, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 6 (-2)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp.


Social Check DCs


Simon Remington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. His blonde hair is greasy and uncared for. This gray eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his music dream.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Disciplined, Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Simon Remington, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hugh Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. He has a long red beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Hugh studied abroad. After coming to the age of reason, Hugh took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Insomniac, Terse. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Hugh Axton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Deception +2, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp. Tiger eye turquoise (11 gp). Pink pearl (110 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Trey Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long white pants that bunch up around his shoes. He is bristling with hidden weapons, mostly longbows and rapiers. He wears his auburn hair up. His eyes are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. He has achieved small success as a Dyer.

Motivation: A strong sense of loyalty to Human people; and he has decided he is irredeemable

Ideals: Logical. Flaws: Shy, Racist. Bonds: Criminal record, Mentor, Job. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Elton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. His long white hair reaches down to his waist. He has gleaming, smiling hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He loathes his own lifestyle; and wants his loneliness to end

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Has a crush. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Theobald Coombs, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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