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NPC Generator

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Advanced [show]


Chad Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His eyes are hazel and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Impulsive, Fearful. Bonds: Job, Mentor. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Chad Rayden, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He has styled his silver hair well, parting it to the right. His eyes are hazel and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Passionate, Philantrophist. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Godfrey Blankley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long brown hair reaches down to his waist. He has gleaming, smiling hazel eyes.

Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Laborer father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Disease, Antagonistic. Bonds: Family, Has a crush. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Ralf Nash, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)6 (-2) 16 (+3)11 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Violet garnet (400 gp). Aquamarine (400 gp).


Social Check DCs


Trey Sharps, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear pastel tank tops with brown pants. He wears a feathered hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Flaws: Depressed, Insomniac. Bonds: Religious, Military, Adventurer. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Trey Sharps, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Gold dragon comb with red garnet eye (1200 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (400 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.


Social Check DCs


Roger Tenley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has red hair. His eyes are a pleasant gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Family, Military. Occupation: Detective

Voice: German accent

Attributes [hide]

Roger Tenley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Golden yellow topaz (600 gp). Rhodochrosite (14 gp). Deep green spinel (90 gp).


Social Check DCs

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