Roland Garfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely brown suit with green socks and a vest with buckled shoes. He keeps his blonde hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: To be a Tanner again; and he is greedy
Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 32000 sp. 1 Minor magic item.
Alex Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Mason, and he perpetually has his scimitar ready. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.
Personality: His tongue was cut out and he uses sign language. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Mason for hire.
Motivation: Retire the richest man in the east; and he is unsatisfied with his job
Ideals: Fighting, Entrepeneur. Flaws: Disease, Hedonist. Bonds: Job. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
Reynard Sharps, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Shepherd uniform. He wears his brown hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Peter Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has done his best to style his silver hair to look like a famous performer. His violet eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Military, Nature. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Norman Winthrop, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears tattered old clothes. His right leg appears badly burned and disfigured. His black hair is matted, messy, and big. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.
History: He was born in the west, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Alchemist’s fire. 3 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
