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NPC Generator

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Advanced [show]


Drogo Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He is portly but not overly obese. His moppish silver hair is in a traditional bowl cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Butcher, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Has a crush, Poor, Job, Adventurer. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Lancaster, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Reynard Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Extrovert. Flaws: Ugly, Cynical. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Reynard Rowley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is kept up in a ponytail inside a Stetson hat. This blue eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Guy Wordsworth, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Drogo Southey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is cut short with large spiked bangs in the front. His eyes are green and he is always smoking a pipe.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against gnolls; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Adventurer, Attractive, Enemies, Poor. Occupation: Server

Voice: Whispers

Attributes [hide]

Drogo Southey, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)18 (+4) 16 (+3)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Abyssal, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Shane Gladstone, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. With a patchy golden beard and wild golden hair. His blue eyes peer out from beneath his deerstalker pastel hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Shane Gladstone, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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