Kyle Conway, Male Human [Permalink]
Personal [hide]
Description: This southern man is wearing colorful clothing, dressed as a Ruler. His clothes are grease stained in places. With a patchy red beard and wild red hair. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: Kyle was born with his father's beautiful face. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kyle's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Impulsive, Addict, Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 10000 cp.
Gerald Stansfield, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Doctor mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: He is content.
Ideals: Athletic. Flaws: Addict, Shy, Antagonistic, Disease. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 3 Smokesticks. 7 Acid flasks.
Bertram Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 10000 cp.
Nicholas Kimberly, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has never given up on his singing dream.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Artistic, Impeccable. Flaws: Shy, Hedonist. Bonds: Rich. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Patrick Harper, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears a tan armored body suit, with a simple white line shooting up and back down. His tied-back hair is auburn. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Patrick hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away
Flaws: Sensitive, Impulsive. Bonds: Attractive, Enemies. Occupation: Roofer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
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