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Advanced [show]


Drogo Axton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear pastel pants and tee shirts. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Drogo Axton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Sherwood, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: When he was but 4 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in John's homeland. John decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Justice, Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

John Sherwood, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Brass mug with jade inlays (200 gp). Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His long black hair reaches down to his waist. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people.

Ideals: Impeccable, Philantrophist, Gifted. Flaws: Ugly, Racist. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Norman Wellington, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Obsidian (9 gp). Pink pearl (70 gp). Hematite (9 gp).


Social Check DCs


Richard Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long red hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Money/treasure.

Ideals: Athletic, Logical. Bonds: Rich, Attractive, Enemies. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Richard Van Es, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Peter Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His brown hair is long and unkept. His green eyes peer out from beneath his broad white hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Passionate, Opinionated. Flaws: Ugly. Bonds: Slave, Family. Occupation: Hunter

Voice: French accent

Attributes [hide]

Peter Cornish, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 14 (+2)18 (+4)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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