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NPC Generator

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Advanced [show]


Miles Browning, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a pastel and green handkerchief worn on his left side. He is bald on top and has large black tufts of hair around his ears. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with singing.

History: Miles was born the youngest of three triplets. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and to end his boredom

Ideals: Opinionated, Artistic. Flaws: Ugly, Disease, Mundane. Bonds: Family. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Browning, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Coombs, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears black trousers with white and green striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Adventurer, Rich. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Everard Coombs, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)6 (-2) 15 (+2)8 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Solomon Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He is portly but not overly obese. He wears his chestnut hair up. His eyes are gray and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Stylist, Solomon learned a great deal about his father's area of expertise. He worked as a nervous Stylist and found it very stressful. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and to be a weaver again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Solomon Alston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 17000 cp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Aldous Kent, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears professional attire. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He feels threatened by others; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Criminal record. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Aldous Kent, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 11 (+0)7 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Manfred Palomarez, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length blonde hair. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Criminal record, Mentor. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Manfred Palomarez, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)7 (-2) 15 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs

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