Alex Garfield, Male Human [Permalink]
Personal [hide]
Description: A 5'7" southern man, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His hair is short and blonde. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 pp.
Odo Cooper, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is kept up in a ponytail inside a small hat. His eyes are brown and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Courier, who enjoyed hunting, Odo was taken on many hunting expeditions. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 15 years.
Motivation: Wants his loneliness to end; and he has a crush on the local courier
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Has a crush. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Freshwater pearl (6 gp). 1 Masterwork Common Ranged Weapon.
Theodoric Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin tan vertical stripes and red pants. He is portly but not overly obese. His silver hair is heavily combed to the left. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.
History: When he was but 8 years old his parents immigrated from the north. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Family, Has a crush. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Jocelyn Warwick, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown tunic with yellow highlights, and long grey pants that bunch up around his shoes. He has done his best to style his blonde hair to look like a famous performer. He has gleaming, smiling green eyes.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Ruler business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it
Bonds: Job, Adventurer, Immigrant, Rich. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp. Amethyst (130 gp). Moonstone (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Alex Preston, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown armored body suit, with a simple tan line shooting up and back down. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Money/treasure.
Flaws: Antagonistic, Shy. Bonds: Rich, Family. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. Moonstone (70 gp). Silver pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
