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NPC Generator

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Advanced [show]


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He keeps his auburn hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Military. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

John Tattersall, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 10 (+0)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Drogo Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, yellow cloak. He has a very tight haircut. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He became a Dilettante soon after.

Motivation: He is content; and wants to open a new tavern

Ideals: Justice, Optimist, Gifted. Flaws: Mundane. Bonds: In love, Job. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Drogo Stafford, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Stealth -1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 200 gp.


Social Check DCs


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Gardener does. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Flaws: Sensitive, Mundane. Bonds: Job, Attractive, Military. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Peter Halsey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Deep green spinel (80 gp). Sardonyx (80 gp). Onyx (80 gp).


Social Check DCs


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He keeps his chestnut hair in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent father; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Hastings, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Adam Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a small bristly mustache and wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Rich. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Adam Wedgwood, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)6 (-2) 13 (+1)13 (+1)
Skills Acrobatics +4, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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