Patrick Berkeley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright brown hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Impeccable. Flaws: Secretive. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roland Kenley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown cloak and cross-gartered grey stockings. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Lazy, PTSD. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Red-brown spinel (70 gp). Zircon (20 gp). Banded agate (15 gp). 5 Acid flasks.
Heward Charlton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He keeps his blonde hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Balimaar Churchill, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His long auburn hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Justice, Logical. Bonds: Job, Criminal record, Rich. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Shane Beitz, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. His black hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.
Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by giants. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against giants
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
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