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NPC Generator

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Advanced [show]


Roland Sharps, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple grey robe with black stripes complete with hood. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Banker, his father struggled to pay the bills. His childhood dream was to be a Banker, but he was a colossal failure. He was granted arcane powers by his dying brother.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Poor, Job. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Sharps, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Stansfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Geoffrey hails from a village terrorized by orcs. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Junk Dealer soon after.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and further expansion of business

Ideals: Passionate. Bonds: Rich, Enemies, Job. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Geoffrey Stansfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey cloak and cross-gartered brown stockings. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He was an apprentice working in his father's forge. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Adventurer, Job, Enemies. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Roger Walpole, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 11 (+0)7 (-2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a black armored body suit, with a simple brown line shooting up and back down. He wears his auburn hair up in a very large beehive style do. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: He is greedy.

Ideals: Opinionated. Bonds: Immigrant, Criminal record, Rich. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Trym Windsor, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ralf Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His long auburn hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Ralf has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Flaws: Hedonist, Disease, Insomniac. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Ralf Spalding, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)7 (-2) 10 (+0)11 (+0)
Skills Arcana +0, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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