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NPC Generator

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Advanced [show]


Trym Hadley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is braided into rings. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Trym Hadley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Manfred Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large brown mantle and cape that has been intricately interwoven into his blue robe. He sports a flattop hair cut. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Manfred Carlyle, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Raymond Gladstone, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears professional attire. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: Raymond hails from a village terrorized by dire rats. There was a wharf not far from home where he often wandered off to fish. He was granted druidic powers by his dying brother.

Motivation: He wants revenge against dire rats.

Ideals: Gifted, Logical. Bonds: Attractive, Enemies, Nature. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Raymond Gladstone, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Justin Coombs, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a black cloak and cross-gartered violet stockings. His whole body is exceptionally muscular. He wears his blonde hair down. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now owns his own business.

Motivation: Revenge.

Ideals: Joker. Bonds: Immigrant, Job, Religious, Enemies. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Justin Coombs, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hugh Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears many layers of old clothing at all times. He has a hunchback. He keeps his golden hair in a flapper bob. His amber eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. In his 13th year, his parents were killed by a giants raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Job. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Hugh Eastoft, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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