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Advanced [show]


Geoffrey Cornish, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a long black beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Geoffrey Cornish, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Reed, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. His chestnut hair and beard is wavy and long. He has gleaming, smiling brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Philantrophist. Bonds: In love, Nature. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Peter Reed, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 18 (+4)17 (+3)
Skills Insight +6, Nature +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a slight overbite and is overall scrawny. His brown hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Persistence, Logical. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Brandon, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)16 (+3) 17 (+3)16 (+3)
Skills Medicine +6, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Aquamarine (1300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Stanford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He has styled his chestnut hair well, parting it to the left. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: Seeks redemption; and to find somewhere to settle down

Ideals: Disciplined, Justice. Flaws: Mundane, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Alex Stanford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)12 (+1) 11 (+0)6 (-2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears silk and lounges about seductively. His brown hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and to pay off his debts

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Bertram Gentry, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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